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39 like4like.org Last Updated: 2 months

Success 70% of passed verification steps
Warning 23% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 87%
SEO Desktop Score 100%
Progressive Web App Desktop Score 73%
Performance Mobile Score 95%
Best Practices Mobile Score 80%
SEO Mobile Score 98%
Progressive Web App Mobile Score 75%
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Social Data

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Time to Interactive 0.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Initial server response time was short Root document took 590 ms
Keep the server response time for the main document short because all other requests depend on it
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid multiple page redirects Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
Largest Contentful Paint 0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Keep request counts low and transfer sizes small 34 requests • 316 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimizes main-thread work 0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids an excessive DOM size 286 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Cumulative Layout Shift 0.047
Cumulative Layout Shift measures the movement of visible elements within the viewport
First CPU Idle 0.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids enormous network payloads Total size was 316 KiB
Large network payloads cost users real money and are highly correlated with long load times
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Remove unused JavaScript Potential savings of 24 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated

Mobile

Mobile Screenshot
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 4.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Eliminate render-blocking resources Potential savings of 450 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Keep request counts low and transfer sizes small 34 requests • 314 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 3778 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Document uses legible font sizes 96.85% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Minimize third-party usage Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 286 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Time to Interactive 4.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Initial server response time was short Root document took 500 ms
Keep the server response time for the main document short because all other requests depend on it
Defer offscreen images Potential savings of 27 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.05
Cumulative Layout Shift measures the movement of visible elements within the viewport
Max Potential First Input Delay 140 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Tap targets are not sized appropriately 84% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid long main-thread tasks 7 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoids enormous network payloads Total size was 314 KiB
Large network payloads cost users real money and are highly correlated with long load times
Total Blocking Time 70 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused JavaScript Potential savings of 24 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint 2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted

Speed And Optimization Tips

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Alexa Rank

8,179

Global Rank

1,821

India
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